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I have a weird weightpainting problem with my character in Unity. In Blender everything works fine but in Unity it looks deformed, but only on the two arm bones. Any ideas? :
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Export only a mesh as FBX without a lamp, camera and animation - Modeling - Blender Artists Community
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How to render a mesh transparent with a color on its edges only, with nodes? | Blender tutorial, Blender 3d, 3d tutorial
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shaders - Render only part of mesh that is intersected into inother Mesh in Unity - Game Development Stack Exchange
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Why in unity do my cubes just sit there on the bones and not connect to the other like they do in blender?? Wire mesh shows where they should be sat :
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WIP) I do all my level design in Blender (everything) than just export the whole set into unity as one Fbx, I still cant tell if its bad practice. This is one
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