In Maya, I try to scale a duplicate character model around the original, but it doesn't scale evenly. Instead of, for instance, the arm scaling around all of the original arm, it
How to freeze transformations of a rigged mesh? (without unbinding if possible) - Autodesk Community - Maya
![Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya](https://preview.redd.it/8rn40jwlus861.jpg?width=1855&format=pjpg&auto=webp&s=6722f1e2abca6c7e00e57f4a377eaaddf3e29490)
Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya
![Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya](https://preview.redd.it/91fcrc6axs861.png?width=543&format=png&auto=webp&s=6cdb77214aeb0aa552ca028383d5de19563ab8aa)
Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya
![Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya Applying blendshapes made from duplicates of my scaled and rigged model crashes Maya 2018 consistently. What can I do? : r/Maya](https://preview.redd.it/mstz0bf2rs861.png?width=1159&format=png&auto=webp&s=f360182e68787397cae46163a4565171fb208fca)