GitHub - Unity-Technologies/NavMeshComponents: High Level API Components for Runtime NavMesh Building
![unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow](https://i.stack.imgur.com/i4CjM.png)
unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow
![unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow](https://i.stack.imgur.com/gsqBY.png)
unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow
![99.94% CPU Time Reduction on Runtime NavMesh Generation | AI Series Part 14.5 | Unity Tutorial - YouTube 99.94% CPU Time Reduction on Runtime NavMesh Generation | AI Series Part 14.5 | Unity Tutorial - YouTube](https://i.ytimg.com/vi/bCC5pqNT000/maxresdefault.jpg)
99.94% CPU Time Reduction on Runtime NavMesh Generation | AI Series Part 14.5 | Unity Tutorial - YouTube
![How to Dynamically Spawn NavMeshAgents on a NavMesh at Runtime | AI Series Part 4 | Full Tutorial in Comments : r/Unity3D How to Dynamically Spawn NavMeshAgents on a NavMesh at Runtime | AI Series Part 4 | Full Tutorial in Comments : r/Unity3D](https://external-preview.redd.it/GgvxBDkyT88OkTqaS9NsB6ndQE22reBeougm9GkMYAU.png?format=pjpg&auto=webp&s=00edfa1a950663b4a5156f74cf1a69f1393ee8db)