Daggerfall Tools for Unity – Page 10 – Daggerfall Workshop
Terrain Rendering In Games – Basics – kosmonaut's blog
Thread by @adamgryu: "I've been asked about how some of the effects in A Short Hike were achieved, and I thought I'd share some resources in this thread! It is […]" #unitytips #
Released] MegaSplat, a 256 texture splat mapping system.. - Unity Forum
Splat map shader with more then 4 textues - Unity Forum
Thread by @adamgryu: "I've been asked about how some of the effects in A Short Hike were achieved, and I thought I'd share some resources in this thread! It is […]" #unitytips #