![How can I apply a mesh collider in Unity to an entire imported model rather than a single piece? - Game Development Stack Exchange How can I apply a mesh collider in Unity to an entire imported model rather than a single piece? - Game Development Stack Exchange](https://i.stack.imgur.com/81Eu9.png)
How can I apply a mesh collider in Unity to an entire imported model rather than a single piece? - Game Development Stack Exchange
![When 3d models (OBJ) are imported into Unity, the Unity editor apparently adds more vertices to it. I found a workaround to get the number of vertices back to the original, but When 3d models (OBJ) are imported into Unity, the Unity editor apparently adds more vertices to it. I found a workaround to get the number of vertices back to the original, but](https://preview.redd.it/o6wpdv8c13x61.png?width=1438&format=png&auto=webp&s=aee9755ba26e1267f61c2821cfbba44576f71918)
When 3d models (OBJ) are imported into Unity, the Unity editor apparently adds more vertices to it. I found a workaround to get the number of vertices back to the original, but
![Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium](https://miro.medium.com/max/662/1*TWV8hqZGoyULNa3LIhgO3w.png)